Introducing: Vectorform Labs

Posted by Lindsay Ruthven – June 14, 2011

VFLabs

Ask and you shall receive.  At long last Vectorform brings you, labs.vectorform.com. Written by the ladies and gentlemen who work in “The Pit”, Vectorform Labs consists of exclusive, never before seen content. Follow the production process, and learn how an idea evolves into a complex multi-touch experience. Explore the world’s leading technology with Vectorform Labs and get deep into the thoughts of Team Vectorform.

Tune in and buckle up, it’s going to be an exciting ride.

Look into your future, with Arithmancy 101: the Art of Numerology

Posted by Lindsay Ruthven – May 9, 2011

Arithmancy 101: The Art of Numerology

Inspired by a magical world full of wizards, dragons, and adventure, Vectorform Game Studio is proud to provide Arithmancy 101: the Art of Numerology to the iTunes App Store. Predict the future, and divine your nature with Arithmancy 101.
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Vectorform-designed BI site launches on Microsoft.com

Posted by Administrator – May 5, 2011

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Design, development, Microsoft, SharePoint, Salient6, FNX Studios, a whole lot of credits—and a whole lotta Business Intelligence!
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Vectorform welcomes Bleep Bloop & 30 Rock’s John Lutz

Posted by Administrator – April 27, 2011

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“Do you have a personal Catan glory moment?” Why, yes we do—and here it is via Bleep Bloop and College Humor! 30 Rock’s John Lutz, Bleep Bloop’s Jeff Rubin and Pat Cassels, and an audio cameo from Vectorform’s own Frances Calandra make this one for the record books. Our Microsoft Surface adaptation of Mayfair Games’ Settlers of Catan made a big splash with game-lovers around the world, and we were thrilled to see such an enthusiasm from a squad claiming “two thumbs down is a good thing.” We give this one two thumbs up, and we think John might be onto something with Scotch ‘n Settlers!
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Filed Under:   Games, News, Office, Surface, Vectorform, Video | 1 Comment

Vectorform on Business Intelligence, via Redmond Magazine

Posted by Administrator – April 5, 2011

MSFT_Case Study_Kurt

Ever wonder what it takes to keep a multinational company full of artists, engineers, and oddballs moving along at a good pace? It’s a long answer to a short question, but we recently gave Redmond Magazine a small peek behind the curtain for Paul Korzeniowski’s “Will Microsoft Reshape Business Intelligence?
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James Brolin, Dean Cain get hands on with Vectorform app

Posted by Administrator – March 31, 2011

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Vectorform’s work hits the big screen on the high seas! Our digital postcard application for Royal Caribbean made its debut in Royal Reunion, a short film directed by James Brolin, and got prime placement on the Royal Caribbean Ocean View Films site. The Windows 7, multi-touch enabled video postcard creator is featured in the first scene, but keep your eyes peeled for additional cameos from Dean Cain, Shrek, and the director–who plays the family patriarch celebrating a 40th wedding anniversary at sea.
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Vectorform wins SXSW Interactive Award for AP Timeline Reader

Posted by Administrator – March 15, 2011

We heard it from our guys on the ground at South by Southwest as they were walking offstage. The AP Timeline Reader created by Vectorform won the SXSW Interactive Award for Technical Achievement.This means our work is officially the digital experience that is “re-inventing and re-defining the technical parameters of our online experience,” according to SXSW.

The HTML5/CSS3 experience is a revolutionary way to visualize, customize, and consume the news. We were anticipating a win, as were our friends over at Business 2 Community, but it is always a great feeling to have an award in-hand. Dominic Espinosa, Vectorform’s man on the ground, picked up the award. Fitting, as he was lead interaction designer on The AP Timeline Reader, and also because he also led the all-new, much-loved Vectorform project Foursquare Playground, which debuted yesterday to celebrate the launch of Internet Explorer 9 . Our entire team is thrilled by the win. “Yea, that’s right, baby!” Espinosa says.

Watch Vectorform’s SXSW teaser video, or check out the great projects from each SXSW award catagory.

We’re proud to be recognized with this award, and delighted to take some time to recognize the amazing work being done by our team. But now its back to work, because the thing about re-invention is that it never, ever stops.

#bestjobever!

More digital, more video, more Vectorform firepower @ SXSW

Posted by Administrator – March 14, 2011

As you may have heard, The AP Timeline Reader we created in HTML5 for The Associated Press, is up for an award for technical achievement, but we’ve had a few surprises brewing for South By Southwest. Today we will debut Foursquare Playground and turn a social network of text and images into a stylish isometric perspective–to celebrate the release of IE9, and foursquare’s (awesome) new API. Later in the week we will unveil our latest brand experience for the Fiat 500 at the world-famous FADER FORT by FIAT, to let car and music lovers blend brand assets, FADER media, and user generated content into one of the world’s largest vision-based interactive mosaics, using a Kinect sensor and motion sensing technologies with Windows 7.

We’ve got that and more going on at this year’s SXSW, so check back here, or follow us on Twitter — and watch the video below.

Want more information? Request a copy of our press release here.

Filed Under:   News, SXSW, Vectorform, Video | 1 Comment

From the NAIAS, with love.

Posted by Administrator – March 10, 2011

At the 2011 North American International Auto Show the future of Fiat came to life with a large-scale motion-controlled digital mosaic. Along with Fiat’s brand agency Impatto, we celebrated the debut of the Fiat 500 with one of the world’s largest vision-based Natural User Interfaces.

Transmedia Frenzy: Pandemic 1.0

Posted by Administrator – March 9, 2011

Earlier this year we went down the transmedia rabbit-hole with award winning writer/director Lance Weiler, and popped up at the Sundance Film Festival–where we helped unleash Pandemic 1.0, a fictional story of a viral outbreak that took the festival by storm. Spanning film, mobile, online, real world and more, Pandemic 1.0 was a digital virus that spread— or receded–based on player interaction. More than a few amazing moving parts and a team that united some of the best in transmedia, technology, and emerging experiences were involved, so we’ve created a video about our favorite parts of the Pandemic 1.0 experience , and some highlights after the break.

 
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