Behind the Scenes: Creating Marty the Monkey

Posted by John Einselen – July 24, 2013

Kaiser Permanente partnered with Vectorform to build a new tool for use in autism assessment, helping make the experience fun for kids and easier for clinicians. Structured around speech, occupation, and physical therapy mini-games, the Microsoft Kinect system was combined with therapist input to help track performance and improvement. As a key part of the experience we created a 3D animated character to act as guide, coach, and friend; Marty the Monkey.

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Filed Under:   Creative, Design, Games, Kinect | Leave a Comment

Galactic Alliance for the iPad

Posted by Lindsay Lamb – October 11, 2010

Bringing unique multiplayer action to the iPad, Galactic Alliance is a tower defense game that relies on cooperation to reach the next level.  Each player can place, upgrade, and sell their towers.  Use radios to jam signals and slow the enemy down, or save up for rocket bases and laser arrays to deal the most damage.  Compete for the most cash by strategic tower placement, but remember, without teamwork, you’ll never succeed against the alien incursion!

Coming to an App Store near you!

Filed Under:   Application, Games, Video | 3 Comments

A New Frontier for “The Settlers of Catan”

Posted by Lindsay Lamb – August 2, 2010

MContinuing to build its digital game empire, Vectorform re-imagines The Settlers of Catan for Microsoft Surface.

Seattle, WA and Detroit, MI, August 2, 2010The Settlers of Catan is a classic multiplayer board game, combining economics, strategy and chance, as colonists compete to build settlements from raw commodities. Created in Germany in 1995, and now available in 30 languages, The Settlers of Catan has achieved icon status. Over 15 million copies have been sold worldwide, and an estimated 20 million people play regularly, through a diverse set of traditional and digital game forms.

In partnership with Microsoft, Catan LLC, and Mayfair Games, Vectorform has created Catan for Microsoft Surface. Microsoft Surface is an innovative computing platform that responds to touch, natural hand gestures and real-world objects placed on the display. With a large, 360-degree, horizontal user interface, Microsoft Surface offers a unique gathering place where multiple users can come together to interact with content and each other–making it an ideal platform for games like Catan.

Working to maintain an authentic, interpersonal experience of board game play, Vectorform leveraged the social nature of Microsoft Surface. This functionality, defined by Microsoft as “together computing,” provides a distinct advantage and authenticity over games played on traditional PCs or personal devices. “Where a computer game is a solo computing affair, board games are connected experiences. Together computing has its place now, and will be more prominent in the future.” Vectorform Game Studio Executive Director Joe Engalan says.
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Moving Full Throttle

Posted by Vectorform – August 26, 2008

We recently completed our first implementation of the Vectorform Surface Trivia Engine, Full Throttle.  Players answer questions about automotive finance in a head to head race with friends to rack up points and race across the country.  We knew it would be a challenge to make a fun game out of finance trivia, but after a couple of pizzas, a few liters of soda, and the helpful testing of some local students, we found our first game is hard to put down.

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Surface Trivia Engine

Posted by – August 15, 2008

Most early adopters of Microsoft Surface technology are likely to have the resources to develop custom applications, but as multi-touch technology becomes more accessible, a large class of Microsoft Surface owners will not have the resources to develop custom applications. As consumers become more familiar with multi-touch applications it will become increasingly important that every Microsoft Surface deployment provides a unique user experience, or consumers will grow bored with the technology and adopt a “seen one–seen them all” mentality.

To help every Microsoft Surface owner provide a unique experience, we are developing applications that can be rebranded and customized by end users. One application we are working on is the Surface Trivia Engine. The Surface Trivia Engine allows non-technical users to build interactive trivia games. These customized applications and owner-friendly controls will ensure that every time a user sits down at a surface, they will get a totally new experience.

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Filed Under:   Surface | Leave a Comment